3D

APRIL 2022 - CUrrent

Here’s some of my 3D work ranging from animations to static assets. The work was developed for the School of Motion Cinema 4D Ascent and Basecamp classes using C4D and Redshift as a renderer.

 

Mixing 2D and 3D elements.

Playing around with rigging by using joints and IK Chains.

Experimenting with HDRI textures and lighting as well as RD materials.

Using Soft Dynamics to create squishy simulations.

 

LIGHTING Samples

Using cloners and effectors to shape a city.

Animating camera and characters along a spline.